2012 Program
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A few years ago, Valve software created a video-game called "Portal" a puzzle-based game that enabled users the ability to shoot holes called portals which which allowed the players to move and travel in a unique way. Upon the introduction of their second game, "Portal 2" the company decided that it would great if they had a level-building software for the game that anyone could use, but that perhaps would also have educational applications. In this workshop, we will explore the level-building software known as "The Puzzle Maker" and its applications for the classroom. No previous experience with the video game is necessary (although you'll probably want to play it after the workshop!) but please come ready to build levels, experiment, brainstorm and design some lessons!